Poiesis II Experiments by Jimmy Kweon, Ryan Wang, Paul Doyle, and Sylvia Kim

Poiesis II Experiments by Jimmy Kweon, Ryan Wang, Paul Doyle, and Sylvia Kim

Instructor: Jimmy Wei-Chun Cheng

This course focuses on using software as a storytelling machine to provoke architectural thinking about reality. Through the interaction, simulation and immersion of play, we can experiment with ideas, collect data and create narratives about our vision of the future built environment. Students will learn generative systems such as cellular automata, wave function collapse, and generative AI to construct a fictional world that speculates about future urban spaces using the Unreal Engine (UE) game engine by Epic Games.